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Atomic Raygun

This was created from a props design by Ryan Nagata: http://ryannagata.com/otherstuff/rayguns/
High poly, low retopology and UVs in 3dsmax. Normals, bakes and materials done in Substance painter 2. Final renders in substance iray, and viewer exported from Marmoset.

Side View

Side View

Front View

Front View

Detail

Detail

Back View

Back View

Top View

Top View