Created the second part of the Atomic Raygun Ensemble. I loved the design of Ryan Nagata's ammunition and thought it would be fun to build this. More of Ryan's work can be seen here: http://ryannagata.com/otherstuff/rayguns/
Built in 3dsmax and Zbrush. Textured in Substance Painter with my own personal materials, along with a little work in Substance Designer. Final Renders are in Marmoset. Background wood was created learning Substance designer over the summer.