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CGSociety: Game Asset Creation

This is a course I put together for CGSociety back in 2012. After spending years sifting through the internet, experimentation, and teaching at the local college, I decided to put all of my knowledge in one place to help new artists starting off. If you've seen a crate like this before, it most likely started from here. The course was put on hold, as PBR is now the industry standard, and I have yet to update the course to satisfy that requirement. You can see a few of my PBR endeavors in the following images.

I worked with a colleague, Oscar Carafo, to help concept a crate that would be simple enough for a beginner, complex enough to understand various problems of game asset creation, and cool enough to want to show in a portfolio or a game.

I worked with a colleague, Oscar Carafo, to help concept a crate that would be simple enough for a beginner, complex enough to understand various problems of game asset creation, and cool enough to want to show in a portfolio or a game.

Crate updated in Substance Painter

Crate updated in Substance Painter

I had a request for the concept for artists wanting to build this crate. I only ask that you credit myself and the actual concept artist of the crate, Oscar Cafaro! Other than that feel free to use this to create your own version!

I had a request for the concept for artists wanting to build this crate. I only ask that you credit myself and the actual concept artist of the crate, Oscar Cafaro! Other than that feel free to use this to create your own version!

Brushed

Brushed

Rusty

Rusty

Modern Sci Fi

Modern Sci Fi