These are a collection of interiors I helped lead for The Old Republic. While most of the images show work created by many artists, i was directly responsible for maintaining visual quality and style of the game. I worked on developing the systems to rapidly develop content to create new worlds and areas, which many of these interiors are created from. I trained the outsource studios, helped design color palettes and lighting schemes, reviewed story narrative, and watched over the performance issues of all environment content. The environments shown here are but an extremely small fraction of the amount of work we did on The Old Republic